AI Insights · Timothy · April 2023
Top 5 Third Person Games on iOS in Germany Q1 2023
Discover the performance of the top 5 third-person games on iOS in Germany during Q1 2023, including trends in downloads, revenue, and active users.
During the first quarter of 2023, the top 5 third-person games on iOS in Germany showcased diverse trends in downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.
Subway Surfers from Sybo Games ApS saw a varied performance throughout Q1. Weekly revenue fluctuated, peaking at around $3.1K at the end of December and gradually declining to about $2.5K by the end of March. Downloads started strong with 33.9K in the last week of December but settled to approximately 21.8K by the end of March. Active users showed a steady trend, starting at 412K and closing the quarter at around 388K.
Stumble Guys by Scopely, Inc. exhibited significant fluctuations. The game’s weekly revenue peaked at $115K at the end of December, dropping to around $108K by the end of March. Downloads saw a downward trend from 41.3K in the last week of December to 15.9K by the end of the quarter. Active users also showed a decline, from 256K at the start to around 180K at the end of March.
Attack Hole - Black Hole Games by HOMA GAMES, launched in late December 2022, experienced a substantial rise in its early weeks. Weekly revenue started at $124 in late January and increased to a peak of $643 by the end of February, before stabilizing around $357 by the end of March. Downloads saw an initial surge from 126 in early January to a peak of 37K in early February, settling to around 11.5K by the end of March. Active users followed a similar trend, increasing from 123 in early January to 60K by early March, before stabilizing at around 40K by the end of the quarter.
Mario Kart Tour from Nintendo Co., Ltd. demonstrated consistent performance. Weekly revenue varied, peaking at $30.6K at the end of December and declining to about $13.3K by the end of March. Downloads started at 12.5K in late December, dropping to around 7K by the end of March. Active users remained relatively stable, starting at 71.8K and ending the quarter at around 63K.
Tall Man Run by SUPERSONIC STUDIOS LTD showed a modest performance. Weekly revenue fluctuated slightly, peaking at $133 in early March before dropping to $35 by the end of the month. Downloads varied, starting at 10.3K in late December, peaking at 14.1K in early March, and ending at about 6.9K by the end of the quarter. Active users showed an upward trend, starting at 27.5K in late December and reaching a peak of 41.9K in early March, before stabilizing at around 26.5K by the end of March.
For more detailed insights and data, visit Sensor Tower.